Radiator Blog
Video game design and culture notes by Robert Yang
Sunday, October 30, 2011
Cross-post: Dinner Secrets
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Over at the "Altercation" blog, I've written a post about me and Eddie Cameron's attempt at a Kinect game for a game ja...
Picking at the patinas of dead levels
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Sylvain "channie" Douce has done some excellent analysis of CoD:MW2's "Favela" -- read part 1 to understand the s...
Thursday, October 20, 2011
The 2012 IGF Pirate Kart
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I've submitted my Ludum Dare games, CondomCorps and FuhFuhFire, to the 2012 IGF Pirate Kart . Also, me and Eddie threw Super Cult Tyc...
Monday, October 17, 2011
It's Altercation Time.
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www.itsaltercationtime.com Me and Eddie Cameron are now formally releasing our Unity3D stuff as a dynamic duo: "Altercation."...
Friday, October 14, 2011
Frontiers, and why I'm afraid of working with multiplayer.
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Frontiers is a multiplayer Half-Life 2 mod where one team is border guards and the other team is refugees, with environments and visuals ...
Attention! Oct 21-23 = upcoming epic weekend of game jams!
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For some reason, Sagittarius is aligning with Capricorn in the zenith of Jupiter and three (3) different game jams are happening on the week...
Sunday, October 9, 2011
A level to look out for: l4d_yama
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An epic Left 4 Dead project, made of so much custom content, deserves all the hype it can get. Unlike so many Japanese-themed FPS maps, ...
Thursday, October 6, 2011
LGBTQ game design knife fight!
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Okay, I exaggerate. But I'm of the mind that conflict is often productive. I wrote about "A Closed World" more than a mont...
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