Radiator Blog
Video game design and culture notes by Robert Yang
Monday, April 9, 2018
"Sex and Drugs and Video Games" at Nordic Game Jam 2018 - Friday, April 13th at 4:45pm
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This weekend I'll be in Copenhagen to speak during the opening program of the 2018 Nordic Game Jam on Friday, April 13th. The talk i...
Sunday, April 8, 2018
American Choppers debate the arches in a sewer level from Half-Life 2
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This happened last night. I'm so so sorry. ⚡️I unrolled the full thread for the “Half-Life 2 arch debate” so it's easier to follo...
Thursday, April 5, 2018
A call for video game neorealism
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Bicycle Thieves (1948) This is adapted from a spur-of-the-moment Lost Levels 2018 talk. In video games, we understand realism as mea...
Friday, March 30, 2018
GDC 2018: How To Light A Level, slides and transcript
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This post is aimed at beginner / intermediate designers. It's a summary of the talk I gave at the GDC 2018 Level Design Workshop wi...
Wednesday, March 28, 2018
Interview with merritt k for MEL Magazine
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merritt k kindly interviewed me for MEL Magazine, a publication which covers culture "from a male point of view" but also seems ...
Tuesday, March 27, 2018
Dispatches from GDC 2018
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In keeping with a tradition I've done for GDC 2012 and GDC 2015 , I like to try to condense general moods and topics at GDC. What happe...
Tuesday, March 13, 2018
Tips for talking to Robert Yang at GDC
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Everyone's doing a bunch of GDC advice for first-time GDC attendees on Twitter, so I thought I'd chime in with a few tips of my o...
Thursday, March 8, 2018
Apply to NYU Game Center 2018 Summer Incubator
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Applications for the 2018 NYU Game Center summer incubator are now open ! If you have a solid game prototype or a half-finished game, but...
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