Thursday, July 25, 2013

Experiment 12

I'm not sure if it's in the spirit of the thing to actually explain or say anything about the thing, so I'll say very little about it, I suppose:

Terry Cavanagh thought it was cool how the RPG Maker community did chain games, so why shouldn't we? We agreed. And so: Experiment 12. My chapter was kind of disappointing -- I went out of my comfort zone and came back with mixed results, especially after following the great work Michael Brough did on his chapter -- but I guess it's okay, you can't win 'em all... And overall, I think everyone did good work, and the diversity makes it all feel really human and raw.