The impressive (and rightful) winner of the leveldesign.nl compo, a Q3A CTF map by Corsair. |
So when I saw this competition at leveldesign.nl, which tasked people with making small MP maps with only 20 brushes, I was excited... but it was too late to enter. Agh! (The best entries remind me of the GeoComp2 maps.)
Instead, I asked around MapCore for interest -- and there seemed to be a lot -- in running our own 20 brush compo. And now we're doing it. It's open to anyone using any FPS game engine that uses brushes / BSP. Rules are here.
I'm giving myself a constraint of building one map per weekend, up until the deadline. It's going alright so far, it's easy to take risks and try crazy stuff I wouldn't normally build:
(That second level is an attempted tribute to the legendary Mexican architect Luis Barragan)