|if you look very closely, you'll notice Nietzsche's moustache / hair / ears are actually made of tiny gay people writhing around, having a bunch of hot writhing techno-sex? poster by James Harvey|
Robert Yang is a game designer and teacher who is the most recent addition to the Game Center’s full-time faculty. For the past few years Robert has been doing groundbreaking work as an indie developer who appropriates the tools and techniques of mainstream big budget videogames to make work that is personal, idiosyncratic, and highly experimental. His recent games exploring queer sexuality are powerful and sometimes scandalous interventions in gaming culture and he has developed a creative practice that crosses wires between the world of avant-garde media art and mainstream youtube streamers.I'm also sharing this Fall 2017 Lecture Series schedule with designer of "Everything" / artist David O'Reilly (on October 26) as well as industry veteran / Campo Santo artist for "Firewatch" Jane Ng (on November 30).
In addition to his creative work Robert has developed a large audience for his work as a game critic and thinker across a wide range of topics including an especially deep exploration into the formal and expressive dimensions of 3D level design.
Join us to hear Robert talk about his work and share his unique approach to games, art, and life.
Free and open to the public.
If you'll be around New York City, come on down! Please RSVP here so we know how many chairs to setup.