Monday, September 13, 2010
"5 projects in 5 days" is part of my coursework at Parsons. The complete rules are here, but my own additional design constraints are (a) gotta be a game, (b) gotta be made in less than 3 hours.
"Mono in New York simulator" is a map using the first person shooter engine of Half-Life 2 that shows you what it's like to have mono (or mono-like symptoms, at least) in New York.
The gameplay consists of you being confined to your bed as your health slowly drains away. You can stare at the ceiling, the walls, or the floor, but not through the window. There is only one ending.
(No download offered out of mercy.)